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GamesRadar
GamesRadar
Technology
Ali Jones

As The Finals update bodies Light players, the FPS's already ailing class is about to suffer even more

The Finals.

I'm a Heavy main in The Finals, its biggest class' massive health pool making up for my horrendous aim. Coupled with my trusty RPG, all that extra HP means that I love seeing a lobby full of Light and Medium characters - as long as I don't get too close, most of them will struggle to kill me in a straight gunfight. But as The Finals' meta has settled down, I've seen fewer and fewer Lights - and I fear that the new The Finals update might have all-but killed the class for now.

My evidence is purely anecdotal, but it does feel like the suggestions from early in The Finals' lifespan - that the Heavy's health gave it an unfair advantage - has come true, to an extent. In fact, I'd argue that it's the Medium, a class that offers more effective health to its team through its healing beam and its instant-revive Defibrillator item, that's top of the tier list at the moment. But even that is due to an abundance of health that the Light struggles to compete against. Increasingly, teams rely on bulk rather than damage, and that's already pushing the Light out of contention.

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