
Hollywood finds itself in the midst of a period of time in which professionals within different facts of the industry are hoping for change. As we speak, both the SAG-AFTRA actors and WGA writers strikes are in motion, and it’s unclear as to when they might end. Visual effects workers are also aiming to improve the workplace, and that’s specifically true when it comes to those who work at Marvel Studios. The employees are currently seeking to unionize and, amid that campaign, some shared some alleged details on what it’s like working for the entertainment company. They hold back their thoughts, with one person even weighing in on how the workflow has purportedly turned it into “the McDonald’s of content.”
As it stands, over 50 of Marvel’s VFX experts have taken steps to gain representation from the International Alliance of Theatrical Stage Employees. The labor union provides counsel for more than 150,000 tech workers and craftspersons across the industry. Ultimately, employees want better wages, more reasonable hours and other benefits. IATSE visual effects organizer Mark Patch tells IGN that the ongoing Hollywood strikes served as a major source of motivation for his colleagues to ask for improved working conditions. Patch – who said he worked 18-hour days as a coordinator on WandaVision – also opened up about theD Disney-owned studio’s increased production output and how its allegedly impacting VFX workers: