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PC Gamer
PC Gamer
Nick Evanson

Arm's ray-traced demo of its neural technologies for mobile phone gaming proves that there's an alternate chip for handheld gaming PCs to use outside of AMD or Intel

To showcase the introduction of neural rendering technologies in its next-gen mobile GPU architecture, Arm has teamed up with game studio Sumo Digital and recently dropped a short video of it in action. With ray-traced graphics, AI-denoising, and frame generation, the demo suggests that there's a better home for the tech than a humble phone: handheld gaming PCs.

Using Unreal Engine 5.6, along with its Megalights feature, Neural Dawn will eventually be released as a complete, albeit very short, game later this year. But 120 minutes of gameplay is fine when you consider that it's really just an interactive tech demo, showing what Arm's neural rendering is capable of more than anything else.

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