
Arc Raiders design director Virgil Watkins admits that some of the in-game events are a bit too beneficial to campers, and probably need a bit of balancing.
With any online game, no matter how much developers test anything, players will find the most effective way of working around it. Masahiro Sakurai never directed Super Smash Bros Melee with the intention of it being a competitive fighting game, but it spawned the possibly biggest fighting game sub-community of all time. So it's likely impossible to truly tell until it's in people's hands.