ARC Raiders is a unique game among extraction shooters in that there is a very strong social aspect to it. Whenever you play solo (and I consider that to be the quintessential ARC experience), folks will always gauge whether or not to fight you, seeing as you both stand to lose with no one there to back you up.
But if you do love hunting people down for sport, you’re in for a world of reckoning when it comes to matchmaking now. Though we’ve known that aggression plays a major part in the game’s queue system, ARC Raiders devs are now looking to honor the right to self-defense by treating unprovoked attacks separately from just minding your own business and fighting to save your hide.
In a new post titled “Notes on the matchmaking system,” Embark Studios stated that “your playstyle didn’t capture whether you started a PvP encounter or merely defended yourself” in previous iterations, leading to situations where “cautious Raiders could be treated as more PvP-focused than they actually are.” Going forward, the two are going to be treated “differently,” the devs explained.