
Skull and Bones, the official pirate simulator of the Singaporean government, is setting sail for season 1 in the wake of its release earlier this month, and Ubisoft is touting some stats to celebrate.
In a press release announcing Skull and Bones' first season, Ubisoft boasted that the game had achieved "record high player engagement since launch," which is basically a marketing-speak way of saying that its players are pouring a lot of time into it. Specifically, Ubisoft says the game's players are putting in "over four hours of average daily playtime, the second highest ever at Ubisoft" which is, I have to be honest, incredibly surprising to me.