
2026 is shaping up to be a pretty excellent year for role-playing games. The upcoming RPGs I've got my eye on include big hitters like Clockwork Revolution and Fable, not to mention indie delights like the long-awaited Witchbrook. But if there is any one RPG that is starting to consume all of my attention it is The Blood of Dawnwalker, a new IP from Rebel Wolves – a studio helmed by former CDPR developers, including the game director of The Witcher 3: Wild Hunt and lead quest designer of Cyberpunk 2077.
I recently flew out to Rebel Wolves' headquarters in Warsaw, Poland, to meet the development team and get a brand new look at the opening hours of The Blood of Dawnwalker. What I saw is a video game that has come on leaps and bounds since its last showing in August of 2025; a confident and capable RPG is emerging, one which is trying to channel the true essence of role-play into a densely populated open-world that wields time as a valuable resource for managing progression and player-expression.