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GamesRadar
GamesRadar
Technology
Austin Wood

After a $2 billion mess that saw thousands of layoffs with many studios and games shut down, new Embracer CEO hopes trust in the company "is improving"

Kingdom Come hero Henry waving to a crowd.

For a summary of the games industry's failures over the past five years, it would be hard to do better than Embracer Group. The company ballooned in size through ambitious mergers and acquisitions as it worked toward a $2 billion deal, only for that deal to fall through and start a tailspin of layoffs, studio closures, game cancellations, and rights pawning that uprooted the lives of thousands of people, gutted promising projects, and destroyed the company's reputation. New CEO Phil Rogers, who entered the Embracer C-suite near the end of that tailspin after moving from the company's Crystal Dynamics - Eidos group, says it's been a "humbling" experience and hopes to salvage that reputation.

Speaking with The Game Business, Rogers stresses "learnings" from the company's acquisition spree and tacitly acknowledges the enormous debt it ran up. "Funding for any M&A would come through organic cash flows, which is really important to mention," he says. In other words, Embracer isn't necessarily done buying up companies, but any future deals will be clearly and totally funded up front, not tied to, say, a speculative injection of cash.

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