
When the black cat shows up, I'm saved. A song lyric comes to mind: "No one's gonna take my soul away / I'm living like Jim Morrison." My two hours with Cronos: The New Dawn at a recent hands-on event in California make me feel precariously deathproof, and I'm impressed by how accurately the sci-fi survival horror game channels its obvious influences – Dead Space, Silent Hill, John Carpenter's The Thing – while finding new inspiration in decrepit, Polish apartments.
The kitty drops a helpful Shell Patch injector at my feet once I give its chin a good scratch, and now I can keep being unreasonably aggressive to the oily enemies in Krakow-based Bloober Team's first new game since it released the transformative Silent Hill 2 remake.