
Activision has shared an open-source data set compiled from Call of Duty: Warzone's Caldera map for non-commercial use.
The "near-complete" geometry of the Caldera map is now available on GitHub. The 4 GB data set includes more than five million meshes, 28 million primitives, more than one-billion-point instances, "which can also represent scene metadata such as volumes that we use for lighting processing," as well as in-game character pathing and time samples showing how players behave on the map.