
World of Warcraft is a game where you fight dragons, elementals, demons, that sort of stuff. But the rival I have contended with the most in 18 years of play—the majority of my life, mind you—is the loot table. Player mounts and legendary weapons from old raids, hyper-rare drops that offer no benefit aside from looking dope, are my most coveted prizes.
I'm not alone. An in-game event just kicked off that supercharges these items' drop rates, and players are rushing to run decades-old raids, potentially for the hundredth or thousandth time, to get mounts that only a handful of players have ever added to their collection. But players are also finding that when the odds are less than 1%, you can increase them by 10 times or even 25 times and handily get the same result.