
I've never needed much story from Monster Hunter. Each game's plot follows a predictable pattern: Something is upsetting the ecology, and you need to battle a few dozen frenzied lizards until you and the Hunter's Guild uncover what never-before-seen creature is responsible for the turmoil.
But Monster Hunter never suffered for it. Its megafauna are majestic enough, its combat climactic enough, its cast of pun-slinging NPCs charming enough that even a barebones narrative could suffice.