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Inverse
Inverse
Technology
Willa Rowe

21 Years Ago, Resident Evil Made a Perfect Horror Game — And Ruined the Franchise

— Capcom

By 2002, Resident Evil was at a crossroads. What began as a moody horror game set in the medium’s greatest haunted house started to become more action-oriented with every entry. While the likes of cult-classic Code: Veronica attempted to adhere to the horror origins of the franchise, it seemed Resident Evil, as a series, was itching to move on from its roots.

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