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Inverse
Inverse
Technology
Trone Dowd

10 Years Ago, Star Wars Hype Duped Us Into The Worst Battlefront Game

DICE

In November 2015, Star Wars hype was at an all-time high. We were a little over a month away from the first new Star Wars movie in a decade. The franchise was kicking off a new era under Disney, with inspired directors at the helm of a new trilogy and key spinoffs. Everyone involved seemed to understand the potential of making Star Wars fun again.

Star Wars was also making moves in the gaming space. Earlier that year, Electronic Arts announced a 10-year deal with Disney, giving them the exclusive rights to make Star Wars games. There was rightful trepidation among players. Considering how poorly the company’s other multi-year agreements have gone, another 10-year deal wasn’t reassuring. However, the first game announced under the deal helped this bitter pill go down a little easier: a new Star Wars Battlefront.

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