Guild Wars 3 wants to solve every MMO's biggest problem, and might actually pull it off: "No subscription fee helps there too" Will we finally see the fabled approachable MMO? GamesRadar · Sep 3
With wall-running and surprisingly weighty combat, Guild Wars 3 is aiming high: "If we hadn't been making MMOs for 26 years I don't think we could have built this" ArenaNet takes us through its groundbreaking momentum system, plans for console, and solving one of the biggest problems that MMOs face GamesRadar · Sep 3
Guild Wars 3 is a lot smaller scale than Guild Wars 2 because of the new approach to combat and movement: 'You would probably see about 20 players in a large combat scenario' Expect more clarity, but no more 100-player boss fights. PC Gamer · Sep 3
Guild Wars 3's approach to combat and movement is like nothing I've ever seen in an MMO before: 'One of our big goals when we make a new game in the Guild Wars franchise is to set out and try new things' Wall running, mantling, aerial attacks, multiplayer combos—it's a lot of new stuff. PC Gamer · Sep 3
Guild Wars 3 isn't the only new Guild Wars on the way: ArenaNet just announced a Guild Wars card game Mistbound aims to give fans "a new way to play together." PC Gamer · Jun 21
Guild Wars 3 is 'significantly more' of an MMO than the first game, but that doesn't mean it's like GW2: 'All three of our games can coexist as different experiences' GW3 is definitively an MMO, but ArenaNet says it won't play like either of its predecessors. PC Gamer · Jun 19
Guild Wars 1 and 2 will continue to get updates even after Guild Wars 3 is out: 'We are not replacing your favorite games' "We are not repeating the same approach as we did all those years ago," when Guild Wars 2 launched, says ArenaNet. PC Gamer · Jun 6
ArenaNet announces Guild Wars 3, promising 'an entirely new type of MMO experience' The MMO takes place 1,000 years before Guild Wars, and boasts a "one-of-a-kind movement system." PC Gamer · Jun 5