
I never got into World of Warcraft when my friends did (I was more of a Runescape guy), but I could definitely see the appeal. Messing around in an expansive open world with a bunch of strangers, roleplaying as a troll, and collecting loot is a formative experience.
I’m recapturing some of that magic now with Zenith: The Last City, a WoW designed with VR in mind, that hasn’t knocked my socks off but is making some really interesting choices in how it wants players to move around its world.