
I'm standing on the edge of a cloud-grazing cliffside in The Legend of Zelda: Tears of the Kingdom. The yawning chasm between this chunk of land on Great Sky Island, and the next section of the elevated archipelago that I'm traveling to gives me goosebumps. If I mistime my approach, quite simply, I will plummet tens of thousands of feet to my death, among the rolling pastoral plains of the Great Plateau below.
To prevent this, I harness a hulking floating platform with my telekinesis-inspired Ultrahand ability, and pull it just close enough to the land so I can hop on. Once I've climbed onto its surface, I dig out two industrial fans from my inventory, and attach them to the edge of the airborne platform with the same Ultrahand powers. I strike one of the fans with my weapon – a crude tree branch scavenged from a fallen oak moments earlier – and the metal rotors of both machines spark to life. Suddenly, slowly, I'm moving. I'm gliding through the air towards my goal, upon which a block-built boss who resembles the Italia '90 World Cup mascot awaits.