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GamesRadar
GamesRadar
Technology
Joe Donnelly

Zelda: Tears of the Kingdom made me feel helpless in its first few hours – and I'm still chasing that buzz

The Legend of Zelda: Tears of the Kingdom screenshot

I'd be willing to bet my house on the fact I'm the only person playing The Legend of Zelda: Tears of the Kingdom and being reminded of Grand Theft Auto: Chinatown Wars. Granted, I first played the latter top-down action-adventure game from 2009 on another of Nintendo's handheld consoles – the Nintendo DS – but the obvious, personal comparisons for me end there. 

Technically, visually, mechanically, and thematically, these two games really couldn't be any more different. But one similarity at ground level stands, and that's both games' scope for making you feel insignificant and totally worthless in a world that wants nothing more than to swallow you whole. Protagonists Link and Huang Lee are not cut from the same cloth in any shape or form, but they are both forced to fight against the odds from the outset, like few other stories in their respective game series. 

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