
Here's something for Tears of the Kingdom engineers to put on their fridge. Long-time Zelda veterans were mighty impressed with what players cooked up with Ultrahand, with series producer Eiji Aonuma even calling some of them creations of "complexity that I wasn't able to do during development."
In a new interview with IGN, Aonuma and director Hidemaro Fujibayashi – who previously directed several other Zelda games – discussed the open-world masterwork with a retrospective eye. Both devs pounced on the community's Ultrahand tinkering, with Fujibayashi saying: "The first thing is just surprise, it's beyond even the development team's imagination of what kinds of things people created."