
The Legend of Zelda: Echoes of Wisdom was supposed to buck one of the series' longest-running trends, but Nintendo eventually changed its mind because it "felt too wrong."
Speaking to Famitsu (translated by Automaton), series producer Eiji Aonuma explained that since Zelda herself is the main character of Echoes of Wisdom, she had to lose the ability to talk out loud. "After all, in the Zelda series, the protagonist does not speak. This is why Link doesn't talk either," Aonuma explained.