The past couple of weeks have been undeniably difficult for the video game industry, with Microsoft's plan to cut 3,200 employees at Xbox affecting various in-progress titles and studios – one of which is id Software, the team behind Doom.
In fact, id Software producer Andrew Willis has spoken at length about the layoffs and their impact across the board. A few days ago, he called them "incomprehensible," saying that small worker-owned studios are "the only path forward" from here.
Since then, he's continued to share his thoughts over on LinkedIn, writing, "The games industry must change if it is going to create art and franchises that have long-term sustainable value."