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Inverse
Inverse
Technology
Mo Mozuch

You need to play Nintendo’s most influential game of the decade ASAP


Freedom sounds good on paper. We want to be able to do whatever we want, whether it’s eating cheese or surfing the darknet. But there’s a fine line between freedom and anarchy. Especially in video games. Too little freedom can make games feel linear and constrained, but too much freedom lets players break everything. Who gets it right?

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