
There's a very good reason PlatinumGames went with so many different possible endings in Nier Automata: Their publisher, Square Enix, straight up told them the game needed more stuff.
Nier Automata director Yoko Taro and producer Yosuke Saito sat down for a Square Enix interview recently to celebrate the Nier series' 15-year anniversary, and they talked about all sorts of stuff, including the fact that Taro slipped the original game's save-deleting ending right past Saito.