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GamesRadar
GamesRadar
Technology
Keith Stuart

Yes, Marathon is hard – but that is liberating

Marathon Triage runner.

If there's one thing most players could agree on about Marathon in its opening weeks, it is that Bungie's reimagining of the classic shooter series is mercilessly difficult. To borrow a phrase from philosopher Thomas Hobbes, every encounter with another player is nasty, brutish and short. One nano-second you're looting a bio-scanner, the next you're lying on the floor being stabbed in the chest by a space ninja. If you're skilled or lucky, the roles are reversed, but the end result is the same – absolute carnage.

In my first ten days or so with the game, I was successfully extracting perhaps 15-25 percent of the time, and it was always worse when I was playing on a team with strangers. Having come from 200 hours in Arc Raiders where servers can often be ridiculously friendly ("You loot the harvester first". "No, you, I insist". "Oh, I couldn't possibly", etc), it has been somewhat shocking – but also incredibly liberating.

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