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GamesRadar
GamesRadar
Technology
Ashley Bardhan

Years before Fable, Peter Molyneux finished making proto-city builder Populous in 12 hours because he "forgot" to do it sooner: "There was no end of the game"

A screenshot shows a volcano in the game Populous.

It sounds like Fable director Peter Molyneux was just having one of those days: apparently, he only finished working on his 1989, pre-city builder Populous just 12 hours before publisher EA needed to bug test its ending.

Speaking to Edge for its new magazine issue 416, out now, 66-year-old gaming pioneer Molyneux recalled the process of developing Populous at former EA subsidiary Bullfrog, which Molyneux co-founded in 1987 before the publisher dissolved it in 2001. It sounds like a too-long evening.

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