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Windows Central
Windows Central
Technology
Jez Corden

'World of Warcraft: Midnight' Season 1 story end suggests to me that Blizzard really needs to rethink its story design processes — This could be much better, and far more satisfying with only a few tweaks.

World of Warcraft: Midnight.

A wise Pandaren once said, "Slow down!" and I keep revisiting the mantra subconsciously when writing about World of Warcraft lately.

World of Warcraft's patch cadence is incredibly welcomed from a gameplay perspective overall. There's a ton of stuff to do. As soon as you get tired, Blizzard seems to add new stuff on top. Mechanically, the downside is quality has suffered a bit. I wrote in my World of Warcraft: Midnight review that bugs and polish issues are becoming too commonplace in the game, as Blizzard opts for pace over polish. But little bugs and annoyances aren't a game-breaking deal necessarily.

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