

This is Terminally Online: PC Gamer's very own MMORPG column. Every other week, I'll be sharing my thoughts on the genre, interviewing fellow MMO-heads like me, taking a deep-dive into mechanics we've all taken for granted, and, occasionally, bringing in guest writers to talk about their MMO of choice.
World of Warcraft did a pretty brave thing recently, and decided to take an axe to its combat addons. And while I still think there's plenty that needs to be done (I am so sorry, healers, that dispels are now borderline impossible for you) I can mostly see that it did need to happen.