
Anyone buying Windrose in the hopes of a fast-paced pirate adventure will be in for a nasty shock. You'd probably get to be a pirate captain faster if you started learning to sail in real life. Windrose wants to be a survival game, complete with hunger mechanics, base-building, and endless resource-mining. But it also wants to be a supernatural pirate fantasy adventure and those two genres don't always gel.
The game starts with Blackbeard's minions ransacking your ship and shooting you fatally in the chest. Game over? Nope, because you were luckily carrying some mystical doo-dad that saves your life. You wake up mysteriously unharmed on a desert island, armed with your sword and pistol with a lone bullet left.