One of the most confusing aspects when starting with 3D modelling software is that when you render your first 3D scene, the output you get isn’t what you’re seeing in the 3D application’s viewport. This is because, nine times out of ten, the camera object in the 3D scene is not being used to view it, and that’s what the 3D application will typically default to when rendering.
It’s useful to remember that a 3D application is essentially an empty void in which you can create whatever you wish. In this environment, you will need a camera to capture the picture or movie you want, and this is what the camera object in a 3D application is for.