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Windows Central
Windows Central
Technology
Jez Corden

"Wherever there is computing, users will be able to play their favorite games seamlessly," Sony CEO describes a PlayStation future with Windows PC and AI

PlayStation running on a retro PC.

What you need to know

  • During an interview with Norges Bank Investment Management, Sony CEO Kenichiro Yoshida elaborated on Sony's future strategy. 
  • Sony described its plans to double down on expanding its gaming experiences to cloud platforms, mobile devices, and PC. 
  • Sony has already begun supporting Windows PCs more aggressively in recent years, with first-party titles like Helldivers 2 and Marathon slated to launch simultaneously on PC. 

In a new interview with Norges Bank Investment Management (spotted by Insider Gaming), Sony CEO Kenichiro Yoshida discussed a wide range of topics relating to Sony's broad business portfolio. 

Sony is a large and diverse company, with renowned operations in movies, music, entertainment, and electronics. The crown jewel of Sony's operations is arguably PlayStation in today's times. PlayStation continues to be the front runner in the console and "core" gaming space, seeing off stiff competition from Nintendo and Xbox adeptly. Despite its strong position, though, PlayStation is joining others looking for ways it can find growth in a tough market. One way Sony is looking to do this is via Windows PC, mobile, and cloud. 

Responding to the question on the future of gaming, Kenichiro Yoshida had this to say. "[The future of gaming] will be ubiquitous. Wherever there is computing, users will be able to play their favorite games seamlessly," Yoshida-san continued, "while PlayStation will remain our core product, we will expand our gaming experiences to PC, mobile, and cloud."

Further into the interview, Yoshida-san discussed artificial intelligence, and the role large language models (LLM) and other models could play in gaming and Sony's movie business — but in summary, Yoshida-san emphasized a strong desire to not replace human creators, but instead support them using this technology.

"The convergence and computing is a megatrend, and AI is also born out of computing. So, we cannot get in the way of technology, but at the same time, entertainment is a people business. For example, it is technically possible to create a movie scene in which Tom Hanks speaks Japanese, with perfect lip sync. But should we? That is the question." Yoshida-san continued, "the content that forms that basis of entertainment is creator-generated, and copyrighted. Creators involvement is essential. Therefor, Sony positions AI as a technology that supports creators, and it should not replace them."

"Games are computer software, it is made by programming languages. LLM (large language models) with help streamline game development, allowing creators to focus on creators to focus more on creativity."

PlayStation and Xbox go broad

The above report from analytics firm Newzoo reveals the global breakdown of gaming revenue by platform in 2023. (Image credit: Newzoo)

Both PlayStation and Xbox are looking to bring their software experiences to broader audiences, in a world where the console market hasn't grown significantly enough to accommodate the traditional three big console players. 

A 2023 year-end report from Newzoo details how PC platform growth will outpace consoles by almost 2% in 2024, seeing 3.9% growth to console's 1.9%. Sony, Microsoft, and Nintendo could scrap over that 1.9% growth, or, alternatively, double down on PC instead. For Sony and Nintendo especially, moving more games to Windows PCs via platforms like Steam represents by far the biggest growth opportunity. Microsoft has been present already on PC for some time, and stands to profit even further with PC-oriented games from Activision-Blizzard within its purview. Sony has been putting its games on PC gradually, but it's often very long after the fact, after the PlayStation sales have dried up and the marketing cycle has fully ended. If Sony were to put its games day and date onto Steam simultaneously as it does with PlayStation, it would be able to stretch the return on its marketing investment far more than their present strategy, and there's every reason to believe this is probably the strategy they will follow. 

Microsoft has been exploring going even further than this. There are widespread rumors that Microsoft is planning to not only continue putting its Xbox games on PC, but also expand towards bringing more Xbox games to PlayStation and Nintendo Switch as well. Yoshida-san's comments "wherever there is computing, people will be able to play their favorite gaming experiences" potentially implies they see a long-term universe where Sony does the same thing, too. 

The future could be very interesting indeed. To quote Dr. Peter Venkman, "human sacrifice, cats and dogs living together, God of War on Xbox and Halo on PlayStation — MASS HYSTERIA!"

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