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PC Gamer
PC Gamer
Joshua Wolens

'We're not making GTA': Vampire: The Masquerade – Bloodlines 2 is channeling the best part of Deus Ex: Mankind Divided—a dense hub instead of a huge open world

Phyre.

I try to keep myself in check, but I admit it: I'm back to being excited about Vampire: The Masquerade – Bloodlines 2. Ever since our Fraser Brown returned as a cautious optimist from a hands-on preview of Bloodlines 2, I've been unable to stop myself from hoping.

As we trudge closer to the game's October release window, the devs at The Chinese Room are chatting more and more about it. Now, they've sat down with Game Informer to talk about their vision for Bloodlines 2's spooky Seattle. It ain't big; it is dense.

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