
Ever since Baldur's Gate 3 released two eternities ago, in 2023, the video game industry has been at cold war with itself over how much the intensely successful D&D 5e adaptation has changed the landscape, if at all. But if you ask New Blood Interactive co-founder Dave Oshry, the answer is simple: everything's different after Baldur's Gate 3.
"We're in, like, a post-Baldur's Gate 3 world," Oshry says on a new episode of the Quad Damage Podcast. Developer Larian has "proven that people are not stupid, they don't want dumbed down RPGs, and that publishers can "sell 50 million copies of a deep-ass CRPG that will take you fucking months to beat."