
“Our game team holds ourselves accountable”. This was one of the very first things Supercell told a small room of journalists before showing off gameplay of its next title. Ilkka Pannanen, the CEO behind the Clash of Clans developer, made it clear that he knew “we’re famous for killing all of our games” and that this is part of what makes him proud of his games company. Ten years of experimenting and more than ten canceled games later, it is releasing its next game and I’m quite excited to try it out.
Squad Busters, Supercell’s latest game, is the culmination of years of effort. It is a battler that combines Supercells’ previous IPs into one squad-building, competitive fighter with a focus on fun above all else. Despite the fact that one of ten people in each game has to come first, it is “deliberately designed not to be a battle royale”. You can compete with players online but you still get rewards, regardless of how well you play.