
There aren't many 20-year-old games that have become as universally cherished as The Simpsons: Hit & Run. But despite the game's popularity, a sequel never emerged, which one dev has now revealed was down to a rejection from an unknown employee at the game's publisher.
Earlier in November, YouTube speedrunning documentarian Summoning Salt posted a video detailing the history of speedrun world records in The Simpsons: Hit & Run. A few days after the video's release, a comment appeared from Joe McGinn, the lead designer on the game, sharing his praise for the video and later providing some insider knowledge on various aspects of the game's development — including information on the game's lack of sequels.