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GamesRadar
GamesRadar
Technology
Dustin Bailey

"We got it wrong" with Civilization 7, Take-Two boss admits, and he takes "responsibility" for the strategy game's failures: "What we tried to do was a bridge too far"

Hatshepsut in Civilization 7.

Right now, Civ 6 and Civ 5 each have more players in-game on Steam than Civilization 7 – and it's not particularly close. The latest entry in the venerable 4X strategy series has failed to connect with fans the same way as its predecessors, and Take-Two CEO Strauss Zelnick says you can blame him for the game's failures.

"Every time there's a new Civ," Zelnick says in an interview for the latest Game File newsletter, "the team at Firaxis thinks about: 'How do we push the envelope far enough that it makes sense to buy this new game? And how do we preserve what people love enough so that they’re not disaffected?' And we got it wrong with Civ VII, but it wasn’t for want of trying. And again, I take responsibility for it."

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