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PC Gamer
PC Gamer
Eric Van Allen

'We encourage you to live with your choices, but if you want to change it, you can:' Supermassive explains why it's adding a flowchart to its narrative horror with Directive 8020

Directive 8020 sci-fi horror.

Space is the final frontier, and for Supermassive Games, it's also a new one. With Directive 8020, the latest entry in The Dark Pictures anthology, the studio finally takes to the stars. But even as it grapples with a shape-shifting alien and the constant, imposing doom posed by the void of space, Supermassive is finding ways to iterate on how it does horror.

Supermassive Games has made a name for itself with narrative horror games like Until Dawn and The Quarry that are driven by player choices but aspire to look like the movies. With Directive 8020, though, Supermassive Games is thinking about the breadth of its scares. The story is centered on a team of astronauts, undertaking a mission to Tau Ceti f, a last hope for a dying human race, 12 light years from home. The crew of the colony ship Cassiopeia depart with optimism, but soon find themselves embroiled in something much more dangerous than they could have imagined: a flowchart.

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