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PC Gamer
PC Gamer
Lincoln Carpenter

'We could have, at that point, put out a s*** game': Former Deep Silver comms boss says Dead Island 2 released 8 years late because an earlier version 'would have killed the franchise' if it wasn't binned

A buff zombie throwing a punch.

Sometimes all you can do is take a struggling project back to the drawing board. Unfortunately for Dead Island 2 publisher Deep Silver, that's a decision that meant adding eight years and millions of dollars to the sequel's development time (via GamesIndustry.biz).

In a talk at British game dev conference Develop:Brighton, former Deep Silver head of comms Martin Wein says the call to delay and overhaul Dead Island 2 was the right one, because releasing the version of the game that had been developed for its original 2015 release date would have flushed the whole series down the toilet.

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