
One of the many tough aspects of creating things for public consumption—whether the great works of art of old or videogame news articles (which are the great works of art of the 21st century)—is dealing with public feedback.
So I feel some sympathy for the Subnautica 2 dev (spotted by GamesRadar) who's rankled a few fans by telling them that, if violent gameplay is what they're after, they'd be better off playing something else.