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Creative Bloq
Creative Bloq
Technology
Joe Foley

Vibrant Tartakovsky-inspired game sparks fascinating debate about colour theory

Image from Necrowave indie game with striking blue and red colours.

Colour can play a huge role in a setting the mood for the game Silent Hill 2's desaturated palette creates its sense of isolation, or how Celeste uses color to reflect the protagonist's emotional state and the tone of each chapter.

Colour certainly plays a big part in the striking art style of Genndy Tartakovsky-inspired Necrowave, and it's generated a surprisingly geeky debate (see our feature on colour theory if you need to brush up).

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