
Urban Dead, the browser-based MMO that nearly got me kicked out of college, is shutting down this week after 19 years, 8 months and 11 days.
The MMO, which put players in control of either survivors or zombies in the fictionalised city of Malton, played out in real time, with players given one "tick" of activity every 30 minutes. Sessions could be wrapped up in about 10-15 minutes, but players soon grouped together to take their actions at the same time, injecting a large-scale strategic element into the action, and the early IRC chat around the game meant it could become all-encompassing.