
'Tis true, sire—the Steam Machine rides again. No longer simply issuing specs and outsourcing the rest, Valve is set to fully realise what was at best a half-formed vision more than a decade ago, while also fortifying its existing hardware successes. Valve has introduced a number of new branches to its hardware ecosystem, including the aforementioned PC-for-the-TV device. But who is it for? And is Valve really angling for a slice of the console market?
While we know the Steam Machine will release early next year, we don't yet know how much it will go for—but I'm feeling hopeful it could be an affordable, accessible option for the PC gaming-curious. I've said it before, and I'll say it again: PC gaming is an expensive hobby. After the not small upfront cost of building your very first rig, there's the regular rhythm of pricey hardware upgrades (to say nothing at all about the cost of repairs and replacement parts).