
We reported recently on Valve's indication that the Steam Machine will be priced like a PC, not a console. Valve has since confirmed that it does not plan to sell the Steam Machine at a loss, which is a reasonably common console play, the idea being to get people using a given platform and then make money on game sales.
Could that—even, should that—model apply to the Steam Machine? The publishing director of Larian Studios, the outfit behind Baldur's Gate 3 among other high-profile games, clearly thinks so.