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GamesRadar
GamesRadar
Technology
Iain Harris

Upcoming dark action-adventure game Hell is Us is channeling "old Zelda games" by giving you "just enough to know where to go but not too much"

Hell is Us in Future Games Show.

Two leads behind the upcoming dark action-adventure game Hell is Us reckon that too many games water down exploration by pinpointing where you need to go on a mini-map, so they're going the other way.

As part of a deep dive at The Future Games Show Summer Showcase, executive creative director and art director Jonathan Jacques-Belletete and studio head and executive producer Yves Bordeleau delve into their thought process.

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