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GamesRadar
GamesRadar
Technology
Ashley Bardhan

Until Dawn studio's first sci-fi game is a body horror fest inspired by John Carpenter with tons of Lethal Company tension, and I've never been so excited to turn into a pile of sludge

A woman turns to look at an unseen person while standing in front of crew mates behind a glass screen in Directive 8020.

John Carpenter's 1982 horror sci-fi movie The Thing is unparalleled – it's as cold and irreplaceable as a snowflake's crystal fingerprint – but my 15 minutes with Supermassive Games' sci-fi interactive drama Directive 8020 at Summer Game Fest makes me confident it can evolve as efficiently as the alien flesh inside it.

Directive 8020 is the latest installment of Until Dawn developer Supermassive's Dark Pictures Anthology, a standalone game series that pairs the studio's signature choose-your-own-adventure format with different horror genres; Directive 8020, due October 2 on PlayStation 5, Xbox Series X/S, and PC, is Supermassive's first stab at sci-fi, though the game is an obvious The Thing homage. While the pale walls and high shine of Directive 8020's spaceship setting is visually different from Supermassive's typical cabins in the woods, the Carpenter connection brings Directive 8020 back to Supermassive's usual schlock.

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