Get all your news in one place.
100's of premium titles.
One app.
Start reading
GamesRadar
GamesRadar
Technology
Ashley Bardhan

"Unless you're Nintendo," developers should never price games over $70, expert says, even though pricey Steam games usually make more money

Yoshi and the Mysterious Boook screenshot of Yoshi smiling with eyes closed.

$70 has become the video game industry's new standard premium price, which both I and my credit card bill find distressing. But video game sales expert Tom Kaczmarczyk, founder and CEO of business intelligence company IndieBI, makes an interesting case – in both me and my credit card's opinion – as to why most developers should avoid it.

Kaczmarczyk discusses video game prices at a Digital Dragons Conference panel attended by GamesRadar+. One of his slides on the topic poses the question seemingly at the top of developers' minds, now that we're at a point in history where fans talk about GTA 6 costing $100 and don't immediately dive under the bedcovers in horror – "Is '$69.99' a good pricing strategy?" The slide answers itself: "(not unless you're Nintendo)."

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.