
Stealth games typically prioritise avoiding causing a stink, but usually in a figurative sense. Keeping a low profile as you skulk around some elaborate mansion or military base is often essential to survival, as you evade or quietly eliminate guards to prevent the alarm being raised. Kingdom Come: Deliverance 2, however, makes being sniffed out a more literal concern, adding a fully simulated pong propagation system that enables NPCs to detect your encroaching stench.
This was detailed by KCD2's senior game designer Ondřej Bittner during a conversation with GamesRadar. Bittner explained that Warhorse's medieval RPG simulates the player's accumulation of dirt and grime, and if you become sufficiently filthy, you acquire a debuff that causes you to smell. "If you get the debuff that, you know, your body odour, you smell. There's like a circle around you," Bittner said. "Basically, you're broadcasting, like, I'm here."