Get all your news in one place.
100's of premium titles.
One app.
Start reading
GamesRadar
GamesRadar
Technology
Dustin Bailey

Ubisoft turned a new Splinter Cell game into the failed live-service shooter xDefiant in an effort to chase live service hits and Call of Duty, former devs say

Splinter Cell.

The developers behind narrative superhero adventure Dispatch have certainly proven that there's still a big audience for story-driven single-player games these days – it's just too bad they couldn't convince their bosses at Ubisoft of that fact a few years ago. Some of the founding members of developer AdHoc Studio were working on a new Splinter Cell game before higher-ups tried to push it down the live service route.

After working on Tales from the Borderlands, Telltale veterans Nick Herman, Dennis Lenart, and Pierre Shorette all joined Ubisoft in 2017 where, according to a new report from Bloomberg, the trio started work on a Splinter Cell game.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.