
The last two Assassin's Creed games, Mirage and Shadows, are big releases, with large open worlds and hours upon hours worth of things to do. They’re your typical triple-A productions, massive games developed by huge, nebulous teams within Ubisoft. But that categorization may not be good enough for the publisher, as both of them are one dev labelled them quadruple-A in a since-edited description.
Spotted by Timur222, Krasimira Yakovlieva, a producer at Ubisoft going back to 2026, mentions both Assassin’s Creed Mirage and Assassin's Creed Shadows in her 'About' section on LinkedIn. Until recently, they were listed as being 'AAAA' in scope.