The subtitle of Tomb Raider: Legacy of Atlantis implies a lot beyond the scope of Lara Croft's quest to find the lost city. The developers at Crystal Dynamics and Flying Wild Hog have, themselves, had to reckon with the legacy of one of the most iconic characters and franchises in video games. After playing the game for myself and speaking with some of those devs at Summer Game Fest, I'm fully on board for their interpretation of this classic adventure – even as I'm equally certain that Legacy of Atlantis really needed its delay into 2027.
Legacy of Atlantis serves as a bridge between two different versions of the Tomb Raider franchise. On one end, you have the puzzle- and exploration-focused original series, and on the other you have the more cinematic, action-heavy survivor trilogy. This new game remakes Lara's original adventure, yes, but closes the distance between the two visions of the franchise – and is built as a jumping-on point for entirely new players.