- Tomb Raider: Legacy of Atlantis experience director Jeff Adams has explained why the game is a "reimagining" instead of a remake
- Adams says it allows Crystal Dynamics to capture "iconic moments" and still make new creative decisions
- Some features will be familiar, while others will be brand new, like the new Focus Mode
Crystal Dynamics has explained why it is treating Tomb Raider: Legacy of Atlantis as more of a "reimagining" than a remake or remaster of the classic 1996 game.